This course is designed to introduce students to the fundamentals and the creative process of game development. It will emphasize the basic concepts of ideation, game design, programming, and production. The course will inspire students to innovate, create, and be technologically adept with online game development.
Instructor: [YOUR NAME]
Email: [YOUR EMAIL]
Office hours: Mondays and Wednesdays, 2:00 PM - 4:00 PM
Week 1: Overview of Game Development
Week 2: Introduction to Game Design
Week 3: Game Conceptualization
Week 4: Game Mechanics
Week 5: Prototyping
Week 6: Game Art and Animation
Week 7: Sound Design for Games
Week 8: Programming: Basics and Game Loops
Week 9: Game Programming: Graphics and Physics
Week 10: Game testing and debugging
Week 11: Game Development tools and software
Week 12: Game Production and Deployment
Week 13: Revision Week
Week 14: Final Project
"Introduction to Game Design, Prototyping, and Development" by Jeremy Gibson
"Level Up! The Guide to Great Video Game Design" by Scott Rogers
"Pro Unity Game Development with C#” by Alan Thorn
Additional materials and resources will be provided during the course period.
Class Participation – 20%
Midterm Project – 30%
Final Game Project – 50%
A – 90-100%
B – 80-89%
C – 70-79%
D – 60-69%
F – Below 60%
Templates
Templates