Free Game Development Project Plan Layout Template
Game Development Project Plan Layout
Prepared by: [Your Name], Project Manager
I. Project Overview
1.1 Introduction
-
Define the purpose of the project and introduce the game concept.
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State the primary objective of creating a compelling, high-quality game.
1.2 Company Information
-
Provide placeholders for company name, address, and social media links.
Aspect |
Details |
---|---|
Company Name |
[Your Company Name] |
Company Address |
[Your Company Address] |
Company Social Media |
[Your Company Social Media] |
1.3 Vision and Mission
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Vision: Write a brief statement outlining your company’s long-term aspiration.
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Mission: Write a concise statement of your company’s immediate goals for the game.
II. Project Goals and Objectives
2.1 Short-Term Goals
List achievable objectives with specific deadlines.
2.2 Long-Term Goals
-
Describe goals for the project’s post-launch phase.
III. Project Scope
3.1 Game Concept and Genre
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Describe the game’s genre and unique features.
3.2 Core Gameplay Mechanics
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Highlight the main gameplay mechanics and features.
3.3 Target Audience
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Define the age group and interests of the intended players.
IV. Development Strategy
4.1 Team Structure
-
Outline roles and responsibilities with placeholders for names.
Role |
Name |
---|---|
Project Manager |
|
Lead Developer |
|
Game Designer |
|
QA Tester |
4.2 Development Phases
-
Break the project into clear phases with specified timeframes.
Phase |
Timeframe |
---|---|
Concept and Design |
|
Prototype Development |
|
Testing and Feedback |
|
Final Development |
|
Launch |
4.3 Tools and Technologies
-
List the tools and technologies with descriptions.
Tool/Technology |
Description |
---|---|
Game Engine |
Unity 3D |
Programming Languages |
C#, JavaScript |
Art and Design Tools |
Adobe Photoshop, Blender |
V. Budget and Resources
5.1 Estimated Budget
-
Provide placeholders for the estimated budget and its allocation.
5.2 Resource Allocation
-
Detail how resources are distributed across teams and tasks.
Expense Category |
Allocation |
---|---|
Development Team Salary |
|
Software and Tools |
|
Marketing and Promotion |
VI. Risk Management
6.1 Potential Risks
-
Identify potential risks and propose mitigation strategies.
6.2 Contingency Plans
-
Provide plans to address significant challenges during development.
VII. Timeline and Milestones
7.1 Timeline
-
Break the project into phases with associated timeframes.
7.2 Key Milestones
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List critical achievements and their target dates.
Milestone |
Target Date |
---|---|
Complete Game Design Document |
|
Prototype Review |
|
Beta Testing |
|
Final Game Approval |
|
Game Launch |
VIII. Post-Launch Strategy
8.1 Marketing and Promotion
-
Outline promotional strategies, including social media, influencers, and advertisements.
8.2 Customer Support
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Define support channels and mechanisms for player feedback.
8.3 Future Updates and Expansions
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Detail plans for updates and expansions post-launch.
IX. Conclusion
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Summarize the overall plan and its objectives.
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Reinforce the vision and mission of the project.